Laws of Everquest
#1
This is old to some of you but new to me...<BR><BR><BR><center><div class="QuotedForumText" style="width: 90%;text-align: left;"><hr><b>quote:</b><br><br><BR><STRONG>Laws of Everquest<BR>--------------------------------------------------------------------------------<BR>1. Everything is camped.<BR><BR>2. Your corpse will always end up halfway inside a mountain, nowhere in sight of the roads, or under a tree. <BR><BR>3. The skeleton in front of you is there to distract you from the kodiak approaching behind you. <BR><BR>4. If your attack is going really well, you are in an ambush. <BR><BR>5. If the MOBs are within range, so are you. <BR><BR>6. The tougher MOBs invariably attack on two occasions:&gt; <BR>- when they're ready. <BR>- when you're not. <BR><BR>7. One MOB is never enough, but two can be entirely too many. <BR><BR>8. The MOB is not retreating; it's just going to get its friends. <BR><BR>9. The Mobs you never encounter when armed and buffed always appear during your corpse run. <BR><BR>10. The MOB you've been camping for hours always spawns 18 seconds <BR>after you leave. <BR><BR>11. Teamwork is essential; it gives the MOBs other people to attack. <BR><BR>12. Don't ever be the first, don't ever be the last, and don't ever volunteer to do anything. <BR><BR>13. For every action, there is an equal and opposite criticism. <BR><BR>14. The greatest danger to your group is a Paladin with a map and a plan. <BR><BR>15. When the going gets tough, the tank gets link dead. <BR><BR>16. A group without healers or bandages is not a group for long. <BR><BR>17. Your buffs will fade when you need them the most. <BR><BR>18. Whenever you have plenty of mana, you never miss. Whenever you are low on mana, every spell fizzles. <BR><BR>19. When in doubt, gate. <BR><BR>20. There is not a single bathroom in all of Norrath. <BR><BR>21. The Armor Class of a piece of armor is inversely proportional as to how good it looks on you. <BR><BR>22. The item that you want the most drops the rarest. <BR><BR>23. The item that you want the most is out of your price range. <BR><BR>24. The item that you want the most was sold at an auction while you were offline. <BR><BR>25. The item that you want the most was picked up by some moron who didn't know the definition of "No Drop". <BR><BR>26. The item you'll need tomorrow is No Rent. <BR><BR>27. The item you accidentally drop will be the most <BR>valuable/powerful/important item you carry. <BR><BR>28. If you can afford it, it's not for sale. <BR><BR>29. If you want two of them, it's a Lore item. <BR><BR>30. If you want to sell it, it's a No Drop item. <BR><BR>31. The High Quality Bear Skin drops every 28 days, the same schedule as PMS. Coincidence? <BR><BR>32. Even greens kill. <BR><BR>33. Backstab means never having to say you're sorry. <BR><BR>34. A bow without arrows seems awfully heavy all of a sudden. <BR><BR>35. Merchants are perfectly capable of kicking tail and taking names. <BR><BR>36. Trains have the right of way. <BR><BR>37. If it's stupid but it works, it isn't stupid. <BR><BR>38. The guards are never there when you need them. <BR><BR>39. Misuse of a combine button in a hurry = highly colorful language. ****Yah, I know this one's a bit out dated**** <BR><BR>40. The time it takes to upload the newest patch is directly proportional to your eagerness to log on. <BR><BR>41. No two people have ever agreed on a single, precise definition of a twink. <BR><BR>42. Never forget that your newbie weapon was crafted by the lowest bidder. <BR><BR>43. A role-player drinks to increase his alcohol tolerance; an idiot does it in the Kelethin treetops. <BR><BR>44. Having a tenth of a bubble of health left is Nature's way of telling you to slow down. <BR><BR>45. Gnome wizards are proof positive that size does not matter. <BR><BR>46. The greatest mystery in Norrath is how NPCs figure out what religion you are just by looking at you. <BR><BR>47. Every shaman on Norrath at one point in his or her life has done the pig joke when someone asked for a SOW. <BR><BR>48. Only twelve people in all of Norrath are truly happy with their last names. <BR><BR>49. The last bubble takes forever to fill. <BR><BR>50. It is somehow discouraging to realize that Qeynos is "SonyEQ" <BR><BR>51. Rangers are the best class to play.<BR><hr></div></center></STRONG><br /><br /><br /><A href="http://www.magelo.com/eq_view_profile.html?num=879868" target=_blank><U>Sornson</U></A>...a son of Sorn. lvl 56 Cleric
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#2
<center><div class="QuotedForumText" style="width: 90%;text-align: left;"><hr><b>quote:</b><br><br><STRONG>50. It is somehow discouraging to realize that Qeynos is "SonyEQ" </STRONG><hr></div></center><BR><BR><BR><BR>Love this one.. took me a bit.... I didn't have my coffiee at the time....<BR>&nbsp;<br /><br /><br /><A href="http://www.magelo.com/eq_view_profile.html?num=879868" target=_blank><U>Sornson</U></A>...a son of Sorn. lvl 56 Cleric
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#3
<center><div class="QuotedForumText" style="width: 90%;text-align: left;"><hr><b>quote:</b><br><br><center><div class="QuotedForumText" style="width: 90%;text-align: left;"><hr><b>quote:</b><br><br><STRONG>50. It is somehow discouraging to realize that Qeynos is "SonyEQ" </STRONG><hr></div></center><BR><BR><BR><BR>Love this one.. took me a bit.... I didn't have my coffiee at the time....<BR> <hr></div></center>

Isn't this kinda scary because Qeynos existed long before Sony bought Verant?<br /><br /><br /><a href="http://www.magelo.com/eq_view_profile.html?num=820004">Nikolai Lianfyrr</a>,<br>
Khati Sha Feral Lord<br>
<SELECT name=NikSkills> <OPTION selected>Nik's Tradeskills:<OPTION>Grand Master Tailor (250)<OPTION>Grand Master Potter (250)<OPTION>Grand Master Brewer (250)<OPTION>Master Smith (238)<OPTION>Master Fletcher (207)<OPTION>Grand Master Fisher (200)<OPTION>Master Jeweler (200)<OPTION>Master Chef (200)</OPTION></SELECT>
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#4
Sony was the publisher and distributor, not the developer. So they just didn't have a big role in EQ.<br /><br /><br />Nihilists! Fuck me. I mean, say what you like about the tenets of National Socialism, Dude, at least it's an ethos.<br>
-Walter<br>
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#5
<center><div class="QuotedForumText" style="width: 90%;text-align: left;"><hr><b>quote:</b><br><br>14. The greatest danger to your group is a Paladin with a map and a plan. <BR><BR><hr></div></center>

Think they wrote that one with Tofu in mind?<img src="/forums/images/gpicons/face_wink.gif"><br /><br /><br /><A target=_Blank href="http://www.magelo.com/eq_view_profile.html?num=819768"> Clarity </A>
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#6
<center><div class="QuotedForumText" style="width: 90%;text-align: left;"><hr><b>quote:</b><br><br><center><div class="QuotedForumText" style="width: 90%;text-align: left;"><hr><b>quote:</b><br><br>14. The greatest danger to your group is a Paladin with a map and a plan. <BR><BR><hr></div></center>

Think they wrote that one with Tofu in mind?<img src="/forums/images/gpicons/face_wink.gif"><hr></div></center>

yes, they most certainly did =D<br /><br /><br /><font color="#666666">Elder <font color="#666666"><a href="http://www.magelo.com/eq_view_profile.html?num=837421&amp;resize=true" target="new">Rhaughne</a> "the Wang" Dragonlord <br></font><font color="#666666" size="3"><br></font></font><font color="#808080" face="Times New Roman" size="3">"People
can no longer cover their eyes.&nbsp; If this disturbs you then walk
away.&nbsp; You will remember the night you were struck by the sight of
Ten Thousand fists in the air"</font><font color="#666666"><strong><em><br>
</em></strong></font>
<p></p>
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