09-13-2006, 04:03 AM
From the bards via Steel Warrior and Outrider:
Note: Not subject to NDA!
Obviously some of these are subject to change, but as of now, below are Serpent Spine AAs and other sundries as they currently exist on the test server.
ALL
See Inevitability
This ability saves you from gearing up people who are only going to go back to WoW once theyâve maxed level again.
Racial Reassignment
This ability allows you to convert your novelty alt into a Drakkin, carrying over level and gear, so you wonât feel you wasted all the effort you put into your cute liâl Garden Gnome Shadow Knight.
BRD/MNK/SK
Train Spotting
This ability temporarily renders your pull untargetable by paladins or any warrior who actually remembered to bring some arrows.
MAG/NEC
Basket on the Doorstep
This ability allows you to assign ownership of your pet to somebody else, so theyâll take the blame when Xibantik attacks OMM while the guild is still deciding who gets the loot from AMV.
MNK/RNG/ROG
Cleansing of the Micro-Upgrades
This ability allows you to take the 1,136 no-trade weapons in your bank and hand them to venders in exchange for something more useful, like water or nodding blue lilies.
BRD
EQ for Dummies
This ability forces target waste-of-bandwidth to learn how to play their class instead spending all their time screaming for a bard nerf.
Improved Fade
This ability makes the Devs forget about bards completely, so they wonât mess with things that work just fine. Improved Fade only costs one mana, since bards are 99% forgotten already.
Illusion: Cookie Cutter
This ability allows you to research your songs from level 71-75.
BST
Clump Dump
This ability allows you to set your petâs litter box as a trap. Since you havenât cleaned it in five years, the damage potential is astounding.
BER
Demonic Battleaxe
This ability allows you to wield your mother-in-law. Mother-in-law is a 2h blunt (very blunt). Second level adds Constant Nag proc, which compels the target to drink too much and punch holes in the drywall.
CLR
Boxing Day Returns
This ability allows you to rez the raid target so your guild can kill it again and maybe this time get decent drops.
Blessed are the Meek
This ability gives you invis, IVU, lev and bard speed and reduces mob agro range to one inch, increasing your chance of safely crossing a zone by almost 3%!
DRU
Yesterdayâs Enterprise
This ability allows you to once again rake in vast quantities of platinum just by standing at the druid ring in West Commonlands.
ENC
Wake Up and Smell the Embalming Fluid
This passive ability LDâs anybody who bitches when you donât immediately MGB haste and/or brain candy five seconds after youâve been rezzed.
MAG
Pearl Necklace
This ability allows you to give a special gift to people who spam you incessantly for a CoH when you're standing naked at your bind.
MNK
Fashion Trend
This ability allows you to equip an earring in your bellybutton. Itâs out there for everybody to see, you might as well accessorize it. Second and third rank allow you to equip earrings on your nipples. Fourth rank allows you to equip an earring on yourâ¦erâ¦elbow! Yeah, thatâs it. On your elbow.
NEC
Pact of Grey Matter
This ability allows you to transfer some of your INT to the idiot who trains the AEâing mob on you every time youâve managed to FD during a raid wipe.
PAL
Holy John Steed
This ability allows you to ride around on Patrick Macnee from the original Avengerâs series. Câmon, it couldnât look any sillier than that unicorn.
RNG
Endless Quivering
This ability allows you to supply such masterful cyber, the recipientâs toon visibly shakes and trembles on screen. Second rank makes them walk funny.
ROG
Radar Trap
This ability allows you to give speeding tickets to bards.
Chronic Connection
This ability allows you to get your hands on what the Devs were smoking when they came up with the Appraisal AA.
SK
Act of Selfishness
An inversion of the Paladin ability, Act of Valor, Act of Selfishness allows you to take all of a group memberâs remaining hit points. Second rank allows you to take their pizza. Third rank lets you take their spouse.
SHM
Megagation
This ability allows the target mob to mitigate everything, including backstab damage, tash, snare and mez, so other classes can grasp what PoP onwards has done to a shamanâs sense of self worth.
WAR
Shield of Contrariness
This ability allows you to use a gnome for a shield. Said gnome will absorb as much damage as he/or she has hit points. Gnomes used in this way cannot attack or cast spells, although they can struggle and complain as much as they want.
WIZ
Fires of Euthanasia
This ability allows you to nuke EQ2 and put it out of its misery.
Raid Leader AAs
Power of Focus
This ability forces people in the healer/cc/pull channels to discuss their assigned tasks, instead of what happened on last nightâs episode of Desperate Housewives.
Power of Peter Graves
This ability adds to time-delay DTs a ticking sound and the voice emote, âYour toon will self-destruct in xxxx seconds,â so people will get themselves a cure instead of staring at the icon wondering, âIs that a DoT?â
Power of Blindness
This ability allows you to ignore the fact that your once powerful guild has been reduced to a raid force of ten mains and forty-four boxed alts.
Changes to the Game
1) Out of Combat Serpent Spine is introducing an out-of-combat recovery system. The way this works is that as soon as combat is over, youâll get a timer. This timer will keep you from regenerating any hp, mana or endurance until six or seven patches have gone by.
2) Pre-Order Reward Pre-ordering Serpent Spine will reward you with a clicky item that once per day will trap you under the world. People who buy the boxed edition will also get a summon GM item.
3) AA System â With the increase to level 75, weâve run into a problem with AAs. AAs are built around a static amount of experience, roughly what is required to get level 51. Under the new system, an AA point will cost the same amount of experience as it takes to get to level 52.
4) Spell Resists â Weâll be introducing a new spell formula that will make spells fizzle 500% more so you wonât notice that weâve done nothing to improve the existing spell resist formula.
5) Death â Weâll be changing death so that when you die, you will be âhoveringâ over your body and can choose to stay and watch to see who does something useful to get a rezzer out and who runs around like a chicken with its head cut off.
6) Character Creation â Weâve changed character creation so that no matter what you think youâve created, youâll end up with a wood elf druid with Ogguk for a start city.
7) Endless Quiver â A longstanding issue weâve had with ranger itemization is the inability to create specialized arrows because we have no imagination.
8) Dark Blue Con â The concept of a dark blue con NPC has existed in EQ for a while now. Weâve decided to change the con system so you really donât know how tough a mob is until it tears you a new one.
Credit to: Dlandridel Cadence of Karana copied from Bard forums via the Steel Warrior and finally borrowed from eqoutrider.net
Note: Not subject to NDA!
Obviously some of these are subject to change, but as of now, below are Serpent Spine AAs and other sundries as they currently exist on the test server.
ALL
See Inevitability
This ability saves you from gearing up people who are only going to go back to WoW once theyâve maxed level again.
Racial Reassignment
This ability allows you to convert your novelty alt into a Drakkin, carrying over level and gear, so you wonât feel you wasted all the effort you put into your cute liâl Garden Gnome Shadow Knight.
BRD/MNK/SK
Train Spotting
This ability temporarily renders your pull untargetable by paladins or any warrior who actually remembered to bring some arrows.
MAG/NEC
Basket on the Doorstep
This ability allows you to assign ownership of your pet to somebody else, so theyâll take the blame when Xibantik attacks OMM while the guild is still deciding who gets the loot from AMV.
MNK/RNG/ROG
Cleansing of the Micro-Upgrades
This ability allows you to take the 1,136 no-trade weapons in your bank and hand them to venders in exchange for something more useful, like water or nodding blue lilies.
BRD
EQ for Dummies
This ability forces target waste-of-bandwidth to learn how to play their class instead spending all their time screaming for a bard nerf.
Improved Fade
This ability makes the Devs forget about bards completely, so they wonât mess with things that work just fine. Improved Fade only costs one mana, since bards are 99% forgotten already.
Illusion: Cookie Cutter
This ability allows you to research your songs from level 71-75.
BST
Clump Dump
This ability allows you to set your petâs litter box as a trap. Since you havenât cleaned it in five years, the damage potential is astounding.
BER
Demonic Battleaxe
This ability allows you to wield your mother-in-law. Mother-in-law is a 2h blunt (very blunt). Second level adds Constant Nag proc, which compels the target to drink too much and punch holes in the drywall.
CLR
Boxing Day Returns
This ability allows you to rez the raid target so your guild can kill it again and maybe this time get decent drops.
Blessed are the Meek
This ability gives you invis, IVU, lev and bard speed and reduces mob agro range to one inch, increasing your chance of safely crossing a zone by almost 3%!
DRU
Yesterdayâs Enterprise
This ability allows you to once again rake in vast quantities of platinum just by standing at the druid ring in West Commonlands.
ENC
Wake Up and Smell the Embalming Fluid
This passive ability LDâs anybody who bitches when you donât immediately MGB haste and/or brain candy five seconds after youâve been rezzed.
MAG
Pearl Necklace
This ability allows you to give a special gift to people who spam you incessantly for a CoH when you're standing naked at your bind.
MNK
Fashion Trend
This ability allows you to equip an earring in your bellybutton. Itâs out there for everybody to see, you might as well accessorize it. Second and third rank allow you to equip earrings on your nipples. Fourth rank allows you to equip an earring on yourâ¦erâ¦elbow! Yeah, thatâs it. On your elbow.
NEC
Pact of Grey Matter
This ability allows you to transfer some of your INT to the idiot who trains the AEâing mob on you every time youâve managed to FD during a raid wipe.
PAL
Holy John Steed
This ability allows you to ride around on Patrick Macnee from the original Avengerâs series. Câmon, it couldnât look any sillier than that unicorn.
RNG
Endless Quivering
This ability allows you to supply such masterful cyber, the recipientâs toon visibly shakes and trembles on screen. Second rank makes them walk funny.
ROG
Radar Trap
This ability allows you to give speeding tickets to bards.
Chronic Connection
This ability allows you to get your hands on what the Devs were smoking when they came up with the Appraisal AA.
SK
Act of Selfishness
An inversion of the Paladin ability, Act of Valor, Act of Selfishness allows you to take all of a group memberâs remaining hit points. Second rank allows you to take their pizza. Third rank lets you take their spouse.
SHM
Megagation
This ability allows the target mob to mitigate everything, including backstab damage, tash, snare and mez, so other classes can grasp what PoP onwards has done to a shamanâs sense of self worth.
WAR
Shield of Contrariness
This ability allows you to use a gnome for a shield. Said gnome will absorb as much damage as he/or she has hit points. Gnomes used in this way cannot attack or cast spells, although they can struggle and complain as much as they want.
WIZ
Fires of Euthanasia
This ability allows you to nuke EQ2 and put it out of its misery.
Raid Leader AAs
Power of Focus
This ability forces people in the healer/cc/pull channels to discuss their assigned tasks, instead of what happened on last nightâs episode of Desperate Housewives.
Power of Peter Graves
This ability adds to time-delay DTs a ticking sound and the voice emote, âYour toon will self-destruct in xxxx seconds,â so people will get themselves a cure instead of staring at the icon wondering, âIs that a DoT?â
Power of Blindness
This ability allows you to ignore the fact that your once powerful guild has been reduced to a raid force of ten mains and forty-four boxed alts.
Changes to the Game
1) Out of Combat Serpent Spine is introducing an out-of-combat recovery system. The way this works is that as soon as combat is over, youâll get a timer. This timer will keep you from regenerating any hp, mana or endurance until six or seven patches have gone by.
2) Pre-Order Reward Pre-ordering Serpent Spine will reward you with a clicky item that once per day will trap you under the world. People who buy the boxed edition will also get a summon GM item.
3) AA System â With the increase to level 75, weâve run into a problem with AAs. AAs are built around a static amount of experience, roughly what is required to get level 51. Under the new system, an AA point will cost the same amount of experience as it takes to get to level 52.
4) Spell Resists â Weâll be introducing a new spell formula that will make spells fizzle 500% more so you wonât notice that weâve done nothing to improve the existing spell resist formula.
5) Death â Weâll be changing death so that when you die, you will be âhoveringâ over your body and can choose to stay and watch to see who does something useful to get a rezzer out and who runs around like a chicken with its head cut off.
6) Character Creation â Weâve changed character creation so that no matter what you think youâve created, youâll end up with a wood elf druid with Ogguk for a start city.
7) Endless Quiver â A longstanding issue weâve had with ranger itemization is the inability to create specialized arrows because we have no imagination.
8) Dark Blue Con â The concept of a dark blue con NPC has existed in EQ for a while now. Weâve decided to change the con system so you really donât know how tough a mob is until it tears you a new one.
Credit to: Dlandridel Cadence of Karana copied from Bard forums via the Steel Warrior and finally borrowed from eqoutrider.net