02-02-2007, 05:13 PM
I thought I'd share how I manage mana in XP groups. If people have other strategies, please post so we can all get better. Hopefully my opinions aren't too biased towards either healers or DPS, since I often end up playing both roles.
Under normal circumstances (no adds), I "burn" down to 70% mana and try to maintain my mana at 70%. Maintaining mana means using my most efficient nuke (or dots if mobs live that long) instead of the big showy nuke. I also use any clickies I have at this point, while waiting for mana to get back above 70% for the next nuke.
Why do I hold on to so much spare mana? In case of an add or other unexpected event. As a healer, keeping 2 tanks up takes at least twice the mana, or more if I need to spot heal. Also, the secondary tank is typically not as well geared, leading to more mana spent. In a DPS role, we want extra mana to burn down that add as fast as possible, before the healer goes OOM.
My long term goal is never to have my mana bar hit either full or empty. When I'm full mana, all my mana regen is being wasted instead of going to kill a mob. When I'm OOM as a healer, that means downtime. In a DPS role, OOM just means less ability to deal with adds, and so more chance of deaths or having to evac (downtime). I've found that 70% is a good balance, where I almost never hit full mana between pulls, and I've got plenty of reserves for when things hit the fan.
Why is downtime so bad? As a caster, it's easy to let your mana bar fill up, dump it all on a mob, then sit and med it all back again. This bursty method has the same long term average DPS, so why not? Melee characters always need a mob in camp to beat on. They can't save up their sword swings to dump on the next mob. Any time spent without a mob in camp is lost melee DPS.
So, enough rambling from me, I just like the number 70.
Under normal circumstances (no adds), I "burn" down to 70% mana and try to maintain my mana at 70%. Maintaining mana means using my most efficient nuke (or dots if mobs live that long) instead of the big showy nuke. I also use any clickies I have at this point, while waiting for mana to get back above 70% for the next nuke.
Why do I hold on to so much spare mana? In case of an add or other unexpected event. As a healer, keeping 2 tanks up takes at least twice the mana, or more if I need to spot heal. Also, the secondary tank is typically not as well geared, leading to more mana spent. In a DPS role, we want extra mana to burn down that add as fast as possible, before the healer goes OOM.
My long term goal is never to have my mana bar hit either full or empty. When I'm full mana, all my mana regen is being wasted instead of going to kill a mob. When I'm OOM as a healer, that means downtime. In a DPS role, OOM just means less ability to deal with adds, and so more chance of deaths or having to evac (downtime). I've found that 70% is a good balance, where I almost never hit full mana between pulls, and I've got plenty of reserves for when things hit the fan.
Why is downtime so bad? As a caster, it's easy to let your mana bar fill up, dump it all on a mob, then sit and med it all back again. This bursty method has the same long term average DPS, so why not? Melee characters always need a mob in camp to beat on. They can't save up their sword swings to dump on the next mob. Any time spent without a mob in camp is lost melee DPS.
So, enough rambling from me, I just like the number 70.
Elder Dwin Gamgee <Temerity>