Mushka Wrote:It's the quaint 16-bit charm, versus what looks like a C- high school project that walks around like it has something lodged up its anus. And doesn't even have a 2-hand pierce animation.
Yeah, but have you actually seen Szeria in DE form in new models?
Mushka Wrote:It's the quaint 16-bit charm, versus what looks like a C- high school project that walks around like it has something lodged up its anus. And doesn't even have a 2-hand pierce animation.
Don't get me wrong, I LOVE old graphics, but not old 3D graphics. The adolescence 3d graphics back in the late 90's and early 2000's was just an awful time period for game graphics. Games like Diablo II, or Baldur's Gate were MUCH prettier to me than games like Everquest or Neverwinter Nights.
Do you think the Luclin models are objectively good?
My biggest issue with them, besides being ugly as sin, is that they departed from the cartoonish aesthetic of the original models, e.g. ogres, trolls and gnomes.
I like the look of most Luclin Models. I don't like Vashirs because well.. They're cat people... I don't like the way humans look (They're too bulky). I like all the rest of them though. I ESPECIALLY love the way luclin gnomes look.
I think every single one of the original everquest models are extreme eye sores. Not just the fact that it looks like a 5th grader was playing around with Blender to make them, but that the animations for them are horrible as well. They shake uncontrollably, and when they swing their weapons and cast spells they look retarded.
You guys are all tards. I have thumbnail sized vinyl pictures of random celebrities that I stick on everyones faces when I play. I think Brag was Marlon Brando the night we took out the tiki's. Win
While both old and new are pretty poor by todays standards, the old set has unique charm and (though a weak argument) nostalgic value.
They are iconic, instantly recognizable and embody a trait that Mushka described pretty well as cartoonish- a little whimsical and lighthearted. All good things.
The new models are generic, bland, and in many ways look much too overdesigned. They appear too serious, and in that way seem to harbor a conservative value that only strives for widest acceptance by all, resulting in mediocrity. They are the lowest common denominator because they play it too safe.
Not to mention the old models, despite being polygonal, were at least proportional! The new models don't look even remotely humanoid. Think Bragon-like torso propped atop a tiny tripod of legs. Horrible orthopedic problems in the new models /nod